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Introduction - Computation and computers
What's in a computer?
Machine code
The fetch-decode-obey cycle
Stored programs
Hardware versus software
Functionalism
Two games
The 15 game
A word game
Equivalence between games
Weak and strong AI
Functional architecture
The development of programming languages
AI languages
List processing and Lisp
Logic programming
The trend to declarative languages
Interpretation versus compilation
Virtual machines and levels of description
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Jocelyn Ireson-Paine
Wed Feb 14 23:46:11 GMT 1996